Faye Zhang
Technical Projects About
Mini-Minecraft
Mini-Minecraft

Miniature ground-up version of Minecraft built using only C++ and OpenGL. Click this card to view a demo.

C++OpenGLQT

UI/UX Designer, Visual Developer, and Story Writer for UPGRADE’s
UI/UX Designer, Visual Developer, and Story Writer for UPGRADE’s "Bionic Traveler"

UI/UX Designer, Visual and Story Developer for "Bionic Traveler" Open World Game. Click this card to learn about my process.

UnityC#PhotoshopWritingYarn SpinnerUI/UX Design

Visual Novel “Support Group”
Visual Novel “Support Group”

Created a story-based game on mutual support amid a pandemic on Windows, macOS, and Linux. Created all assets and programmed the game individually in 48 hours for Stay Safe! Jam in March 2020.

UnityC#PhotoshopAudacity

2D Platformer
2D Platformer "Thorium"

A "truly radioactive" game made for UPGRADE in 24 HR w/ a team of 4. Responsible for programing (gdScript), modeling, 2D animations, and UI. Awarded best in theme.

GodotBlenderPhotoshop

Rasterizer & Custom GLSL Shaders
Rasterizer & Custom GLSL Shaders

Custom Vertex and Post-Processing GLSL shaders applied onto a Model of Mario (credited to Nintendo). Click this card to view a demo.

C++OpenGLGLSLQT

Mobile Application “Cyclemore”
Mobile Application “Cyclemore”

Built and launched a mobile app teaching how to properly sort recyclable materials to raise environmental awareness. Designed, programmed, and created all game assets individually. Awarded Silver Key by Scholastic Art & Writing in 2019.

AndroidUnityC#PhotoshopAudacitySFXR

Virtual Reality Interactive Simulation “Immunology VR”
Virtual Reality Interactive Simulation “Immunology VR”

Explored the application of game technologies in general education. Conducted research on how positive feedback in virtual reality simulations can motivate students. Created an educational simulation game in virtual reality to teaches students how to conduct an ELISA (Biology method) lab.

HTC ViveUnity VRSteamVRC#PhotoshopBlenderAudacity

Visual Novel “Mansplain Manipulate Manslaughter”
Visual Novel “Mansplain Manipulate Manslaughter”

Spearheaded designing, developing, and programming visual novel including all UI elements in 24 hours with 2 team members for UPGRADE's Halloween game jam. Awarded “Best Production Value – Art & Sound” and “Best Use of Trick Theme” Awards in the game jam.

RenPyPythonWritingPhotoshop

Weather App HomeScreen Redesign
Weather App HomeScreen Redesign

Conducted need-finding user research, ideation and prototype refinement, discount usability testing, and programmed a pure HTML/CSS mockup of the home screen of a weather app. Click this card to view my design process.

FigmaHTMLCSSUI/UX Design

with by Faye Zhang
theme portfolYOU